Alla inlägg under juli 2013
First of all, the fact thaqt a creature has multiple printings does not mean that its more likely to show up in momir, f.e Giant Spider is as likely to be your 4-drop as Oracle of Mul daya. Therefore i will only focus on creature that hasnt seen print before. ( As i9m writing this, im actually unsure as to if Nightmare exists online before m14, ive never seen it in a Momir game)
7-drops: Fleshpulper Giant: Pretty unimpressive since his body isnt what you want, and he usually kills something irrelevant.
Groundshaker Sliver: Pretty Unimpressive
Guardian of the Ages: Hes not the card you want when youre ahead, but when youre behind hes better, still a 7/7 trampler on the ground is not that scary, so there is going to be a lot of games where opponent can trigger it without fear.
Windreader sphinx: There is a lot of fliers in Momir usually on both sides, so this guy might draw you some cards. he is also a pretty solid body. Carddrawing is pretty overrated in momir though, but he is still probably an above average 7-drop.
Colossal whale: One of the most punishing landwalkers ever, since a 5/5 is very fragile in combat if it can get blocked. Islandwalk makes it a Visara that deals 5 every turn. This guy is another reason to skip islands from turn 4 and forward (after missing out on Azorius Guildmage and the invasion-masters) if the defending players doesnt have Islands in play he or she must still be weary of keeping back enough blockers so that the whale can be killed even though the best blockers dissappear. ( F.e its enough to keep 2 6/6 creatures behind, but not a 6/& and a 4/4)
6-drops: We get a 4/6 vanilla, a 4/4 flier, a 4/4 basically vanilla (Stonehorne chanter) and a 3/4 red intimidator which downside is pretty irrelevant in Momir.
5-drops: Now it starts to get interesting. Arcangel of Thune is the best card in the set for Momir. Not only is it very hard to race, it grows your team including itself. Opponent better have a flier with enough power to kill it, having a large toughness wont stop it from growing. And even then you get one anthemeffect out of it.
Shadowborn demon is interesting. he will put you ahead when you play him and you will then have the option to feed him every turn or sarcifice him to itself. Most likely the correct play will be to feed him since he does put you ahead when he comes into play and you usually have chaff to chuck to him. Don't be afraid to change plans with him if opponent hits a 6/6 flier or similiar.
Kalonian Hydra: He plays himself and can be unbeatable if he survives the first attack.
Woodborn behemoth: Solid but a 8/8 turn 8 might not even be the biggest dude on the board.
Thorncaster sliver: Pretty bad since he probably dies on first attack and he usually doesnt have sliver buddies to gang up with.
Sporemounder: Poor mans cloudgoat ranger.
Scourge of valkas: A firebreathing flier that pings when he enters battlefield is already pretty good. But even better is that its not that incredibly unlikely to hit more dragons in higgher drops.
Messenger drake: A nice flyer, but dont overreate the carddraw and throw him under the bus for no reason.
Vampire warlord: Not that bad since you often have gimps from your lower drops to toss to him.
Dawnstrike paladin: Pretty bad, hes basically a chumper that gains 2 later.
4-drops:
Seraph of the sword: Insane, not quite as insane as dawn elemental but almost as good. Attacks hard early, defends like a boss in the late game.
Lilianas revaer. Godd defense late and demands a block early. If u can force opp to chump this its pretty sweet, and opponent probably cannot allow this to hit you even one time.
We have 5 vanilla dudes, 4 of them with some advanced flavour text on them (Rumbling baloth, Ajanis chosen, bogbrew witch, elite arcanist, blightcaster)
Accursed spirit and charging griffin are good attackers early.
Maruading maulhorn are like all juggernaughts not long for this world, play them as aggressive as you can by maybe tossing some other dudes in combat to clear the way. Alternatively just let it suicide if u cant support an aggressive line.
Deathgaze cockatrice: Good offense early, great blocker late for dragons and angels and such. Dont trade it away recklessly.
3-drops: Banisher priest is ofc pretty sweet, other than that trained condor looks like it can steal some games.
2-drops: Imposing sovereign: Awesome if youre ahead, not that great if youre behind, u might want to trade it away then (Though it stops haste)
Manaweft sliver: Another manaproducer and therefore awesome. Vastwood hydra is a sad panda in momir though.
Conclusion:
Colossal whale is such an devastating creature when his landwalk ability is on that i probably wont play island after turn 4, also i might play 1 or 2 less islands in my deck from now on.
5-drops becomes slightly better with 3 really sick drops.
No drop in the entire format punishes you like Phage or leveler, although we get some stinkers they dont lose you the game.
Isåfall varför det? Splade 18 land i denna lek, p.g.a den har så kraftfulla kort så många partier vinner man sålänge man inte manafizzlar. Dessutom har den massa manasinks i 2 Sever och de båda increasinspellsen. Ghoulcallers chant, är ganska given i denna leken då den förutom zombietemat har 3 gubbomber man gärna tar upp.
------ DKA ------
Pack 1 pick 1:
Shriekgeist
Burden of Guilt
Faithless Looting
Clinging Mists
Executioner's Hood
Niblis of the Mist
Highborn Ghoul
Saving Grasp
Evolving Wilds
Pyreheart Wolf
Warden of the Wall
Skirsdag Flayer
Mondronen Shaman (FOIL)
--> Increasing Devotion
Island
Pack 1 pick 2:
Screeching Skaab
Nearheath Stalker
Crushing Vines
Erdwal Ripper
Sudden Disappearance (FOIL)
Divination
--> Somberwald Dryad
Heavy Mattock
Curse of Thirst
Village Survivors
Secrets of the Dead
Lambholt Elder
Curse of Echoes
Swamp
Pack 1 pick 3:
--> Burden of Guilt
Faithless Looting
Clinging Mists
Executioner's Hood
Forge Devil
Saving Grasp
Evolving Wilds
Talons of Falkenrath
Reap the Seagraf
Wolfhunter's Quiver
Shattered Perception
Hinterland Hermit
Forest
Pack 1 pick 4:
Ray of Revelation
Clinging Mists
Burden of Guilt
Nearheath Stalker
Wrack with Madness
Saving Grasp
Undying Evil
Scorch the Fields
--> Farbog Boneflinger
Stromkirk Captain
Soul Seizer
Mountain
Pack 1 pick 5:
Torch Fiend
Gravepurge
Nephalia Seakite
Wild Hunger
Ray of Revelation
Undying Evil
Griptide
--> Kessig Recluse
Harrowing Journey
Gavony Ironwright
Mountain
Pack 1 pick 6:
Thought Scour
Hunger of the Howlpack
Russet Wolves
Shriekgeist
Ulvenwald Bear
--> Niblis of the Mist
Highborn Ghoul
Harrowing Journey
Secrets of the Dead
Mountain
Pack 1 pick 7:
Hunger of the Howlpack
Russet Wolves
Shriekgeist
Highborn Ghoul
Saving Grasp
Markov Warlord
--> Wakedancer
Zombie Apocalypse
Plains
Pack 1 pick 8:
Break of Day
Screeching Skaab
Nearheath Stalker
Crushing Vines
Sanctuary Cat
Niblis of the Mist
--> Increasing Ambition
Swamp
Pack 1 pick 9:
Shriekgeist
Clinging Mists
Executioner's Hood
Highborn Ghoul
Saving Grasp
--> Warden of the Wall
Island
Pack 1 pick 10:
Screeching Skaab
Erdwal Ripper
--> Village Survivors
Secrets of the Dead
Curse of Echoes
Swamp
Pack 1 pick 11:
--> Clinging Mists
Executioner's Hood
Talons of Falkenrath
Hinterland Hermit
Forest
Pack 1 pick 12:
Clinging Mists
Saving Grasp
--> Soul Seizer
Mountain
Pack 1 pick 13:
Torch Fiend
--> Harrowing Journey
Mountain
Pack 1 pick 14:
--> Shriekgeist
Mountain
Pack 1 pick 15:
--> Plains
------ ISD ------
Pack 2 pick 1:
Grave Bramble
Bloodcrazed Neonate
Frightful Delusion
Cobbled Wings
Skeletal Grimace
Brain Weevil
Rotting Fensnake
Ghoulraiser
Spectral Flight
Ghost Quarter
Spectral Rider
Abattoir Ghoul
--> Geist-Honored Monk
Ludevic's Test Subject
Swamp
Pack 2 pick 2:
Smite the Monstrous
Spidery Grasp
Selhoff Occultist
Nightbird's Clutches
Traveler's Amulet
Darkthicket Wolf
Ambush Viper
Spare from Evil
Runic Repetition
Hamlet Captain
Skirsdag Cultist
--> Sever the Bloodline
Cloistered Youth
Forest
Pack 2 pick 3:
Bump in the Night
Maw of the Mire
Thraben Purebloods
Furor of the Bitten
Feeling of Dread
Brain Weevil
Sensory Deprivation
Shimmering Grotto
Stromkirk Patrol
Memory's Journey
Intangible Virtue
--> Bloodline Keeper
Swamp
Pack 2 pick 4:
Wooden Stake
Ghoulcaller's Chant
Lost in the Mist
Sensory Deprivation
Ghoulraiser
Chapel Geist
Grasp of Phantoms
--> Abattoir Ghoul
Rally the Peasants
Creeping Renaissance
Grizzled Outcasts
Plains
Pack 2 pick 5:
Selfless Cathar
Dead Weight
Somberwald Spider
Riot Devils
Night Revelers
Chapel Geist
Think Twice
Rolling Temblor
Graveyard Shovel
--> Sever the Bloodline
Forest
Pack 2 pick 6:
Bloodcrazed Neonate
Frightful Delusion
Cobbled Wings
Skeletal Grimace
--> Walking Corpse
Vampiric Fury
Runic Repetition
Disciple of Griselbrand
Screeching Bat
Mountain
Pack 2 pick 7:
Corpse Lunge
Thraben Purebloods
Dream Twist
Abbey Griffin
Sensory Deprivation
Infernal Plunge
Stromkirk Patrol
--> Grasp of Phantoms
Swamp
Pack 2 pick 8:
Gruesome Deformity
Frightful Delusion
--> Ashmouth Hound
Stitcher's Apprentice
Mulch
Stitched Drake
Curse of the Nightly Hunt
Mountain
Pack 2 pick 9:
Grave Bramble
Frightful Delusion
Cobbled Wings
Skeletal Grimace
Rotting Fensnake
--> Ghoulraiser
Swamp
Pack 2 pick 10:
Selhoff Occultist
--> Nightbird's Clutches
Ambush Viper
Spare from Evil
Runic Repetition
Forest
Pack 2 pick 11:
Bump in the Night
Maw of the Mire
--> Thraben Purebloods
Furor of the Bitten
Swamp
Pack 2 pick 12:
--> Ghoulcaller's Chant
Lost in the Mist
Sensory Deprivation
Plains
Pack 2 pick 13:
--> Night Revelers
Graveyard Shovel
Forest
Pack 2 pick 14:
--> Vampiric Fury
Mountain
Pack 2 pick 15:
--> Swamp
------ ISD ------
Pack 3 pick 1:
Claustrophobia
Kindercatch
Crossway Vampire
Lost in the Mist
Kessig Wolf
Caravan Vigil
Sensory Deprivation
Travel Preparations
--> Ghoulraiser
Runic Repetition
Gallows Warden
Make a Wish
Creeping Renaissance
Villagers of Estwald
Plains
Pack 3 pick 2:
Kessig Wolf
--> Silverchase Fox
Unruly Mob
Skeletal Grimace
Festerhide Boar
Traitorous Blood
Markov Patrician
Stitcher's Apprentice
Mulch
Spider Spawning
Paraselene
Laboratory Maniac
Village Ironsmith
Plains
Pack 3 pick 3:
Furor of the Bitten
Feeling of Dread
Nightbird's Clutches
Rotting Fensnake
Caravan Vigil
Infernal Plunge
Ranger's Guile
Stromkirk Patrol
Runic Repetition
Bramblecrush
--> Bloodgift Demon
Delver of Secrets
Island
Pack 3 pick 4:
Bloodcrazed Neonate
Frightful Delusion
Cobbled Wings
Skeletal Grimace
Voiceless Spirit
Blazing Torch
Stitcher's Apprentice
--> Walking Corpse
Vampiric Fury
Rolling Temblor
Graveyard Shovel
Swamp
Pack 3 pick 5:
Gruesome Deformity
Claustrophobia
Stitched Drake
Curse of the Pierced Heart
Moonmist
--> Walking Corpse
Skaab Goliath
Purify the Grave
Falkenrath Marauders
Ulvenwald Mystics
Island
Pack 3 pick 6:
Cobbled Wings
Skeletal Grimace
--> Back from the Brink (FOIL)
Harvest Pyre
Mulch
Smite the Monstrous
Curse of the Nightly Hunt
Cellar Door
Reckless Waif
Forest
Pack 3 pick 7:
--> Smite the Monstrous
Spidery Grasp
Fortress Crab
Avacyn's Pilgrim
Ancient Grudge
Rakish Heir
Unbreathing Horde
Grizzled Outcasts
Swamp
Pack 3 pick 8:
Hysterical Blindness
--> Voiceless Spirit
Ghoulcaller's Chant
Urgent Exorcism
Vampire Interloper
Disciple of Griselbrand
Boneyard Wurm
Plains
Pack 3 pick 9:
Kindercatch
Lost in the Mist
Caravan Vigil
Runic Repetition
Make a Wish
--> Creeping Renaissance
Plains
Pack 3 pick 10:
Kessig Wolf
Skeletal Grimace
--> Traitorous Blood
Mulch
Paraselene
Plains
Pack 3 pick 11:
--> Rotting Fensnake
Caravan Vigil
Infernal Plunge
Runic Repetition
Island
Pack 3 pick 12:
Skeletal Grimace
--> Stitcher's Apprentice
Vampiric Fury
Swamp
Pack 3 pick 13:
Gruesome Deformity
--> Purify the Grave
Island
Pack 3 pick 14:
--> Cobbled Wings
Forest
Pack 3 pick 15:
--> Swamp
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